tag:blogger.com,1999:blog-1543924281148320302024-02-19T02:41:26.100+00:00Classic ReplayRetro Gaming, Amstrad CPC, Commodore 64, ZX Speccy, Sega, Nintendo, Sony, Atari, Apple, PlaystationClassic Replay http://www.blogger.com/profile/03827751033114366982noreply@blogger.comBlogger237125tag:blogger.com,1999:blog-154392428114832030.post-49477784310575773212023-10-24T15:10:00.003+01:002023-10-24T15:10:19.263+01:0095 Arcade Games to Play Before You Grow Up!<div><span style="background-color: #282828; color: white; font-family: Roboto, Noto, sans-serif; font-size: 15px; white-space-collapse: preserve;">I hope you enjoy my latest video. My fascination with arcade games has never left me, even during the the decline in the mid-1990s. I still cannot get enough, either through emulation or the real thing. Here I've set set out to explore the golden era of gaming with this collection of 95 must-play arcade games from the 1980s! From iconic classics like Pac-Man and Donkey Kong to hidden gems, this list will take you on a nostalgic journey through arcade history.
</span><span style="background-color: #282828; color: white; font-family: Roboto, Noto, sans-serif; font-size: 15px; white-space-collapse: preserve;">#Pac</span><span style="background-color: #282828; color: white; font-family: Roboto, Noto, sans-serif; font-size: 15px; white-space-collapse: preserve;">-Man </span><span style="background-color: #282828; color: white; font-family: Roboto, Noto, sans-serif; font-size: 15px; white-space-collapse: preserve;">#donkeykong</span><span style="background-color: #282828; color: white; font-family: Roboto, Noto, sans-serif; font-size: 15px; white-space-collapse: preserve;"> </span><span style="background-color: #282828; color: white; font-family: Roboto, Noto, sans-serif; font-size: 15px; white-space-collapse: preserve;">#Outrun</span><span style="background-color: #282828; color: white; font-family: Roboto, Noto, sans-serif; font-size: 15px; white-space-collapse: preserve;"> </span><span style="background-color: #282828; color: white; font-family: Roboto, Noto, sans-serif; font-size: 15px; white-space-collapse: preserve;">#retrogaming</span></div><div><br /></div><iframe frameborder="0" height="270" src="https://youtube.com/embed/HtqbFvpitG4?si=GvSVHGI54N4blg4s" width="480"></iframe>Classic Replay http://www.blogger.com/profile/03827751033114366982noreply@blogger.com0tag:blogger.com,1999:blog-154392428114832030.post-77691827190414726282023-09-17T17:56:00.005+01:002023-09-17T17:58:32.335+01:00The Top 10 Scariest PS1 Games<a href="https://youtu.be/KhTTT393gT4">The Top 10 Scariest PS1 Games</a><div><br /></div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjGkin1o6njAPJVXxgd1fUB5f9kNyMTQhkooNC3S0GWLQm9QJEmV_Cf91ljAiEtKSnWYKqpVxj3Kng-veyZewOnLrYeGUsKlZJAbEMqmJrx__UKgtTIkoy9TlMWmYN_vcdgKuqF3yhiJ7fDpTMl29XARXfCY0zmV7goQxXNNYG-QSwQ2iDxm0NNe2HHXIQ/s1829/ScaryPS1.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" data-original-height="1030" data-original-width="1829" height="180" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjGkin1o6njAPJVXxgd1fUB5f9kNyMTQhkooNC3S0GWLQm9QJEmV_Cf91ljAiEtKSnWYKqpVxj3Kng-veyZewOnLrYeGUsKlZJAbEMqmJrx__UKgtTIkoy9TlMWmYN_vcdgKuqF3yhiJ7fDpTMl29XARXfCY0zmV7goQxXNNYG-QSwQ2iDxm0NNe2HHXIQ/s320/ScaryPS1.jpg" width="320" /></a></div><div><div><span style="background-color: #282828; color: white; font-size: 15px; white-space-collapse: preserve;">Well, as jumpy as PS1 games can get on a 32bit console. These are my best picks from the games I owned and played. I think it's testament to the PS1 that it still shows, with the lights out, no matter the dated graphics... Games can still be a little bit scary. </span></div><div><span face="Roboto, Noto, sans-serif" style="background-color: #282828; color: white; font-size: 15px; white-space-collapse: preserve;">
I hope you enjoy, please leave a comment, like, ring that bell to be kept informed of newer uploaded vids. But more importantly, please subscribe.
</span><span face="Roboto, Noto, sans-serif" style="background-color: #282828; color: white; font-size: 15px; white-space-collapse: preserve;">#ps1</span><span face="Roboto, Noto, sans-serif" style="background-color: #282828; color: white; font-size: 15px; white-space-collapse: preserve;"> </span><span face="Roboto, Noto, sans-serif" style="background-color: #282828; color: white; font-size: 15px; white-space-collapse: preserve;">#ps1collection</span><span face="Roboto, Noto, sans-serif" style="background-color: #282828; color: white; font-size: 15px; white-space-collapse: preserve;"> </span><span face="Roboto, Noto, sans-serif" style="background-color: #282828; color: white; font-size: 15px; white-space-collapse: preserve;">#ps1games</span><span face="Roboto, Noto, sans-serif" style="background-color: #282828; color: white; font-size: 15px; white-space-collapse: preserve;"> </span><span face="Roboto, Noto, sans-serif" style="background-color: #282828; color: white; font-size: 15px; white-space-collapse: preserve;">#playstation</span></div></div>Classic Replay http://www.blogger.com/profile/03827751033114366982noreply@blogger.com0tag:blogger.com,1999:blog-154392428114832030.post-39071090795063738592023-09-15T20:55:00.000+01:002023-09-15T20:55:00.071+01:00The 10 Most Forgotten Amstrad Games!<div>The Amstrad CPC was my first home computer. I had the Amsoft ten pack that came with £100 worth of free software. It felt like a great time to be alive and I played those Amsoft titles until they refused to load. Later I discovered that you could pretty much walk into any supermarket or retail store and buy additional games. One problem, pocket money was rare back then, so that meant I could look, but not touch. I remember saving up for Outrun on the Amstrad. Took me around 6 weeks, then disaster struck. The game was a complete travesty, a massive Christmas Turkey. That was the day I learned a valuable lesson, don't believe everything you read. That's when I found Amstrad Action, they were trustworthy and I never bought a bad game again. This is about all those game I finally managed to purchase and stick with. Back then I purchased a game and would be stuck with it for for months on end until I could finally afford a new game. I think this allowed me to uncover almost every aspect of a game and learn the majority of its secrets. These are the games I owned and loved, but hardly ever get a mention. <span style="background-color: #282828; color: white; font-family: Roboto, Noto, sans-serif; font-size: 15px; white-space-collapse: preserve;">
</span>Enjoy! <span style="background-color: #282828; color: white; font-family: Roboto, Noto, sans-serif; font-size: 15px; white-space-collapse: preserve;">
</span>#Amstrad #AmstradCPC #amstradcpc464 #amstradgaming #retrogaming</div><div><span style="background-color: #282828; color: white; font-family: Roboto, Noto, sans-serif; font-size: 15px; white-space-collapse: preserve;"><br /></span></div><iframe frameborder="0" height="270" src="https://youtube.com/embed/vVsfIYaldwg?si=d9dfhHXS5PE8rc3l" width="480"></iframe>Classic Replay http://www.blogger.com/profile/03827751033114366982noreply@blogger.com0tag:blogger.com,1999:blog-154392428114832030.post-71556685081736266502023-09-07T14:56:00.003+01:002023-09-07T14:56:13.621+01:00Top Ten Best Retro Games Ever!<div>I asked A.I. What are considered the TOP TEN Retro Games of all time? The results surprised me... It was that some of the games in there, I'd never personally considered until I saw them. Now it has me thinking. Two of the games in there I have to agree with, a no brainer. But there's a few where </div><div><br /></div><div>I'm not convinced. Enjoy, please leave a comment and if you like this video, don't forget to subscribe.</div><div><br /></div><div><span class="yt-core-attributed-string--link-inherit-color" style="--tw-ring-color: rgba(100, 149, 237, 0.5); --tw-ring-inset: var(--tw-empty,/*!*/ /*!*/); --tw-ring-offset-color: #fff; --tw-ring-offset-shadow: 0 0 rgba(0,0,0,0); --tw-ring-offset-width: 0px; --tw-ring-shadow: 0 0 rgba(0,0,0,0); --tw-shadow: 0 0 rgba(0,0,0,0); background: rgba(255, 255, 255, 0.1); border: 0px; color: #3ea6ff; font-family: Roboto, Arial, sans-serif; font-size: 14px; margin: 0px; padding: 0px; white-space-collapse: preserve;"><a class="yt-core-attributed-string__link yt-core-attributed-string__link--display-type yt-core-attributed-string__link--call-to-action-color" force-new-state="true" href="https://www.youtube.com/hashtag/top10" rel="nofollow" style="--tw-ring-color: rgba(100, 149, 237, 0.5); --tw-ring-inset: var(--tw-empty,/*!*/ /*!*/); --tw-ring-offset-color: #fff; --tw-ring-offset-shadow: 0 0 rgba(0,0,0,0); --tw-ring-offset-width: 0px; --tw-ring-shadow: 0 0 rgba(0,0,0,0); --tw-shadow: 0 0 rgba(0,0,0,0); cursor: pointer; display: inline; text-decoration-line: none;" tabindex="0" target="">#top10</a></span><span class="yt-core-attributed-string--link-inherit-color" style="--tw-ring-color: rgba(100, 149, 237, 0.5); --tw-ring-inset: var(--tw-empty,/*!*/ /*!*/); --tw-ring-offset-color: #fff; --tw-ring-offset-shadow: 0 0 rgba(0,0,0,0); --tw-ring-offset-width: 0px; --tw-ring-shadow: 0 0 rgba(0,0,0,0); --tw-shadow: 0 0 rgba(0,0,0,0); background: rgba(255, 255, 255, 0.1); border: 0px; color: white; font-family: Roboto, Arial, sans-serif; font-size: 14px; margin: 0px; padding: 0px; white-space-collapse: preserve;"> </span><span class="yt-core-attributed-string--link-inherit-color" style="--tw-ring-color: rgba(100, 149, 237, 0.5); --tw-ring-inset: var(--tw-empty,/*!*/ /*!*/); --tw-ring-offset-color: #fff; --tw-ring-offset-shadow: 0 0 rgba(0,0,0,0); --tw-ring-offset-width: 0px; --tw-ring-shadow: 0 0 rgba(0,0,0,0); --tw-shadow: 0 0 rgba(0,0,0,0); background: rgba(255, 255, 255, 0.1); border: 0px; color: #3ea6ff; font-family: Roboto, Arial, sans-serif; font-size: 14px; margin: 0px; padding: 0px; white-space-collapse: preserve;"><a class="yt-core-attributed-string__link yt-core-attributed-string__link--display-type yt-core-attributed-string__link--call-to-action-color" force-new-state="true" href="https://www.youtube.com/hashtag/bestgames" rel="nofollow" style="--tw-ring-color: rgba(100, 149, 237, 0.5); --tw-ring-inset: var(--tw-empty,/*!*/ /*!*/); --tw-ring-offset-color: #fff; --tw-ring-offset-shadow: 0 0 rgba(0,0,0,0); --tw-ring-offset-width: 0px; --tw-ring-shadow: 0 0 rgba(0,0,0,0); --tw-shadow: 0 0 rgba(0,0,0,0); cursor: pointer; display: inline; text-decoration-line: none;" tabindex="0" target="">#bestgames</a></span><span class="yt-core-attributed-string--link-inherit-color" style="--tw-ring-color: rgba(100, 149, 237, 0.5); --tw-ring-inset: var(--tw-empty,/*!*/ /*!*/); --tw-ring-offset-color: #fff; --tw-ring-offset-shadow: 0 0 rgba(0,0,0,0); --tw-ring-offset-width: 0px; --tw-ring-shadow: 0 0 rgba(0,0,0,0); --tw-shadow: 0 0 rgba(0,0,0,0); background: rgba(255, 255, 255, 0.1); border: 0px; color: white; font-family: Roboto, Arial, sans-serif; font-size: 14px; margin: 0px; padding: 0px; white-space-collapse: preserve;"> </span><span class="yt-core-attributed-string--link-inherit-color" style="--tw-ring-color: rgba(100, 149, 237, 0.5); --tw-ring-inset: var(--tw-empty,/*!*/ /*!*/); --tw-ring-offset-color: #fff; --tw-ring-offset-shadow: 0 0 rgba(0,0,0,0); --tw-ring-offset-width: 0px; --tw-ring-shadow: 0 0 rgba(0,0,0,0); --tw-shadow: 0 0 rgba(0,0,0,0); background: rgba(255, 255, 255, 0.1); border: 0px; color: #3ea6ff; font-family: Roboto, Arial, sans-serif; font-size: 14px; margin: 0px; padding: 0px; white-space-collapse: preserve;"><a class="yt-core-attributed-string__link yt-core-attributed-string__link--display-type yt-core-attributed-string__link--call-to-action-color" force-new-state="true" href="https://www.youtube.com/hashtag/retrogaming" rel="nofollow" style="--tw-ring-color: rgba(100, 149, 237, 0.5); --tw-ring-inset: var(--tw-empty,/*!*/ /*!*/); --tw-ring-offset-color: #fff; --tw-ring-offset-shadow: 0 0 rgba(0,0,0,0); --tw-ring-offset-width: 0px; --tw-ring-shadow: 0 0 rgba(0,0,0,0); --tw-shadow: 0 0 rgba(0,0,0,0); cursor: pointer; display: inline; text-decoration-line: none;" tabindex="0" target="">#retrogaming</a></span></div><div><br /></div><iframe frameborder="0" height="270" src="https://youtube.com/embed/bxVc52vj_hA?si=IkzTMA2K9vWr2gua" width="480"></iframe>Classic Replay http://www.blogger.com/profile/03827751033114366982noreply@blogger.com0tag:blogger.com,1999:blog-154392428114832030.post-40958618751576214112023-08-18T17:34:00.004+01:002023-08-18T17:39:14.022+01:00The A500 Mini Prices Slashed<p>Fantastic news! The A500 Mini computer is now less than £90 on Amazon. </p><p>This is a 25% price cut that is also extended to the Commodore 64 Mini. The A500 comes with 25 games, including hits such as The Sentinel, Super Cars 2 and many more. You can also add your own games, all you need is a USB stick. Compatibility is great as the chipset supports AGA games as well. </p><p>Click the link to go there now and bag a bargain: </p><p><a href="https://amzn.to/3OGXkpx">A500 Mini Here</a><br /></p><div class="separator" style="clear: both; text-align: center;"><a href="https://m.media-amazon.com/images/I/71VZCM+NEHL._AC_SL1500_.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="613" data-original-width="800" height="307" src="https://m.media-amazon.com/images/I/71VZCM+NEHL._AC_SL1500_.jpg" width="400" /></a></div><br /><p><br /></p><p><br /></p>Classic Replay http://www.blogger.com/profile/03827751033114366982noreply@blogger.com0tag:blogger.com,1999:blog-154392428114832030.post-61963233212259137252023-08-10T11:15:00.003+01:002023-08-10T11:15:14.361+01:00The History of Robotron 2084A tale of Robotron 2084 – A game that dared to glitch, a game that embraced its bugs like a badge of honour. It's a testament to a bygone era when games weren't just about pixel counts, but about the spirit of raw, unfiltered fun.<div><br /></div><div>Watch the entire video below. <br /><div><br /></div><iframe frameborder="0" height="270" src="https://youtube.com/embed/xOlW5eQAH4g" width="480"></iframe></div>Classic Replay http://www.blogger.com/profile/03827751033114366982noreply@blogger.com0tag:blogger.com,1999:blog-154392428114832030.post-83420470981929369272023-05-19T20:42:00.003+01:002023-05-19T20:42:44.224+01:0020 Terrible Amiga Games That Will Make You Cringe! 🤢Get ready to cringe and laugh as we dive into the world of Amiga gaming disasters! In this video, we'll be exploring 20 absolutely terrible games that will leave you questioning their existence. From bizarre mechanics to horrendous graphics, these Amiga titles are a reminder that not every game from the past was a gem. Join us on this nostalgic yet cringe-worthy journey as we highlight the worst of the worst. Grab your popcorn, sit back, and prepare for a hilarious trip down memory lane! #AmigaGames #RetroGamingDisasters #TerribleGames<div><br /></div><iframe frameborder="0" height="270" src="https://youtube.com/embed/SVg7l7AkYfM" width="480"></iframe>Classic Replay http://www.blogger.com/profile/03827751033114366982noreply@blogger.com0tag:blogger.com,1999:blog-154392428114832030.post-89190057276609617072023-03-27T08:39:00.009+01:002023-03-27T08:39:58.944+01:00Top 30 ZX Spectrum Arcade PortsAlright, alright, alright! How's it going, folks? It's your favourite retro channel here, Classic Replay, and welcome to my latest video where we're gonna take a look at the top 30 arcade conversions on the ZX Spectrum! <div><br /></div><div>Now, if you were a kid growing up in the 80s like I was, you'll remember how much we all loved heading down to the local arcade with a pocket full of change, ready to take on all the latest games. But, let's face it, not all of us could afford to spend all our pocket money on those machines. That's where the ZX Spectrum came in - it brought all the excitement of the arcade right into our living rooms! So, sit back, relax, and let's take a trip down memory lane as we count down the best arcade conversions the Spectrum had to offer!</div><div><br /></div><div>#zxspectrum #speccy #sinclair</div><div><br /></div><div><iframe frameborder="0" height="270" src="https://youtube.com/embed/PRJZuZjdc2g" width="480"></iframe></div>Classic Replay http://www.blogger.com/profile/03827751033114366982noreply@blogger.com0tag:blogger.com,1999:blog-154392428114832030.post-16823375869321227722023-03-15T14:48:00.001+00:002023-03-15T14:48:05.856+00:00Amstrad CPC - The People's ComputerThe Amstrad CPC had a cult following, and people would spend hours typing in lines of code just to make it do cool things. I mean, that's dedication right there. And don't even get me started on the games. <div><br /></div><div>The Amstrad CPC had some of the best games of the era, from classics like "Chuckie Egg" to more obscure titles like "Gryzor." But of course, like all things, the Amstrad CPC eventually fell out of favor. It was replaced by newer, more powerful computers, and people moved on. But for those of us who remember it, the Amstrad CPC will always hold a special place in our hearts. <div><br /></div><div><a href="https://www.youtube.com/hashtag/amstrad">#amstrad</a> <a href="https://www.youtube.com/hashtag/amstradcpc">#amstradcpc</a> <a href="https://www.youtube.com/hashtag/amstradcpc464">#amstradcpc464</a><iframe frameborder="0" height="270" src="https://youtube.com/embed/PuslbvxPOuU" width="480"></iframe></div></div>Classic Replay http://www.blogger.com/profile/03827751033114366982noreply@blogger.com0tag:blogger.com,1999:blog-154392428114832030.post-71671824310429031062023-03-05T23:38:00.004+00:002023-03-05T23:38:49.699+00:00N64 - 20 Most Addictive Games TodayWell, let me tell you something, my friend. The Nintendo 64, or N64 for short, is a true gem of a console that has stood the test of time. <div><br /></div><div>First of all, let's talk about the controller. Sure, it might look a bit odd with its three-pronged design, but let me tell you, it's a thing of ergonomic beauty. The joystick is perfectly placed for maximum precision, and the buttons are all easily accessible. Plus, the rumble pack was a stroke of genius, adding a whole new level of immersion to games. </div><div><br /></div><div>But it's not just the controller that makes the N64 great. Oh no. The games themselves are truly fantastic. Take Super Mario 64, for example. This was the first 3D Mario game, and it completely revolutionised the platformer genre. The game's open-world design allowed for a level of exploration and discovery that was unheard of at the time. </div><div><br /></div><div>Then there's The Legend of Zelda: Ocarina of Time, which is widely considered to be one of the greatest video games of all time. The game's epic story, memorable characters, and innovative gameplay mechanics make it a true masterpiece. And let's not forget about GoldenEye 007, the game that practically invented the first-person shooter genre on consoles. The game's multiplayer mode was a revelation, allowing friends to battle it out in split-screen mode for hours on end. </div><div><br /></div><div>The N64 may be over two decades old at this point, but it's still a fantastic console that deserves to be celebrated. And if you don't believe me, just fire up a few games and see for yourself. #N64 #n64games #nintendo64<div class="separator" style="clear: both; text-align: center;"><br /></div><div class="separator" style="clear: both; text-align: center;"><iframe allowfullscreen="" class="BLOG_video_class" height="266" src="https://www.youtube.com/embed/u4Ot882PSbY" width="320" youtube-src-id="u4Ot882PSbY"></iframe></div><br /><p><br /></p></div>Classic Replay http://www.blogger.com/profile/03827751033114366982noreply@blogger.com0tag:blogger.com,1999:blog-154392428114832030.post-64887011881443904672023-03-01T00:43:00.001+00:002023-03-01T00:43:20.492+00:0010 Weirdest Games Ever - ZX SpectrumThe ZX Spectrum had a lot of weird 8-bit games. While I cannot confirm or deny whether or not the programmers of the old ZX Spectrum were on drugs, I can say that some of the games that were created for the the 8bit were certainly quite strange at times. <div><br /></div><div>One example is "Jet Set Willy" by Matthew Smith, which featured 'Willy' our protagonist who had to clean up a mansion after a wild party. The game was known for its bizarre visuals and challenging gameplay. </div><div><br /></div><div>While the reasons behind the oddness of these games may be up for debate, it's clear that they left a lasting impression on many gamers who played them. </div><div><br /></div><div>#zxspectrum #48k #sinclair #retrogaming<br /><iframe frameborder="0" height="270" src="https://youtube.com/embed/Q6lbugGDeu0" width="480"></iframe></div>Classic Replay http://www.blogger.com/profile/03827751033114366982noreply@blogger.com0tag:blogger.com,1999:blog-154392428114832030.post-21357023088019271002023-01-14T09:10:00.000+00:002023-01-14T09:10:13.783+00:00SEGA SATURN TOP 10"Welcome to the next Level"<br /><br />The Sega Saturn is a 32-bit video game console that was developed and produced by Sega. It was first released in Japan in 1994, and later in North America and Europe in 1995. The Sega Saturn was designed to compete with Sony's PlayStation and Nintendo's Ultra 64 (later known as the Nintendo 64). The console featured hardware support for 3D graphics and featured a library of over 900 games. It was well received in Japan but struggled to gain market share in the US and Europe, ultimately leading to its discontinuation in 1998. Despite its commercial failure, the Sega Saturn is remembered for its strong line-up of 2D games and for its innovative hardware design.<div><br /></div><div>Pros:</div><div><br /></div><div>1. <span> </span>Advanced 3D graphics capabilities: The Sega Saturn was able to produce high-quality 3D graphics that were on par with, and in some cases even better than, those of its competitors.</div><div><br /></div><div>2.<span style="white-space: pre;"> </span>Extensive library of games: The Saturn had a wide variety of games available, from popular franchises like "Sonic the Hedgehog" to unique and experimental titles.</div><div><br /></div><div>3.<span style="white-space: pre;"> </span>Good for 2D games: The Saturn was able to handle high-resolution graphics and multiple textures, which made 2D games look more detailed than on other consoles.</div><div><br /></div><div>4.<span style="white-space: pre;"> </span>Strong developer support: Many developers created games for the Saturn, and it was a popular choice for those working on 3D games.<br /><br />Cons:</div><div><br /></div><div>1.<span style="white-space: pre;"> </span>Complex architecture: The Saturn's architecture was complex, which made developing games for the console more difficult.</div><div><br /></div><div>2.<span style="white-space: pre;"> </span>Lack of clear marketing message: Sega didn't market the Saturn effectively, which made it difficult for consumers to understand what the console was capable of.</div><div><br /></div><div>3.<span style="white-space: pre;"> </span>Stiff competition: The Saturn faced stiff competition from Sony's PlayStation console, which ultimately outsold the Saturn by a large margin.</div><div><br /></div><div>4.<span style="white-space: pre;"> </span>Limited commercial success: The Saturn did not perform as well commercially as Sega had hoped, and ultimately sold fewer units than its competitors.</div><div><br /></div><div><br /></div><div><iframe frameborder="0" height="270" src="https://youtube.com/embed/8kLPcrcRYlA" width="480"></iframe></div>Classic Replay http://www.blogger.com/profile/03827751033114366982noreply@blogger.com0tag:blogger.com,1999:blog-154392428114832030.post-21299692583399375612022-11-23T17:50:00.004+00:002022-11-23T17:50:37.850+00:00ZX Spectrum | The Six Most Important GamesZX Spectrum | The Six Most Important Games Sinclair Research Ltd. released the ZX Spectrum, an 8-bit personal home computer, in the United Kingdom in 1982. The Spectrum was one of the first mainstream home computers in the United Kingdom, comparable to the Commodore 64 in the United States. The advent of the ZX Spectrum resulted in a surge in firms developing software and hardware for the system, and some credit it with launching the UK IT industry. Head Over Heels, Jet Set Willy, Skool Daze, Renegade, R-Type, Knight Lore, Dizzy, The Hobbit, Way of the Exploding Fist, and Match Day 2 were amongst the top 10 ZX Spectrum games.<div><br /></div><iframe frameborder="0" height="270" src="https://youtube.com/embed/9TTAtrp-kpM" width="480"></iframe>Classic Replay http://www.blogger.com/profile/03827751033114366982noreply@blogger.com0tag:blogger.com,1999:blog-154392428114832030.post-7386931918590116922022-09-19T18:28:00.007+01:002022-09-19T18:28:53.597+01:00Amstrad CPC | Fire & Forget Walkthrough + Homebrew<div><div>Restore peace on earth and collect a high score while doing so in the first one of the Fire and Forget games by Titus. Fire and Forget is a racing game in which you have to complete courses by blowing up various enemies and avoiding obstacles on the road.</div><div><br /></div><div>The different tracks are located all over the globe. There are six courses within each level of difficulty. You have an infinite number of lives, but when your car runs out of fuel it's game over. So be sure to pick up those power-ups.</div></div><div><br /></div><iframe frameborder="0" height="270" src="https://youtube.com/embed/AhNXsD-o6zc" width="480"></iframe>Classic Replay http://www.blogger.com/profile/03827751033114366982noreply@blogger.com0tag:blogger.com,1999:blog-154392428114832030.post-55709365062198646062022-08-17T20:50:00.002+01:002022-08-17T20:50:24.149+01:00TEN OF OUR FAVOURITE RETRO RACING GAMES - SNES <p>The SNES years were a great time to be a fan of Driving/Racing games. This list of the best racing games is sure to fire up the engines of all you petrolheads out there - and with good reason. </p><p></p><div class="separator" style="clear: both; text-align: center;"><iframe allowfullscreen="" class="BLOG_video_class" height="266" src="https://www.youtube.com/embed/EPtObmMuFmI" width="320" youtube-src-id="EPtObmMuFmI"></iframe></div><p></p><p>Please subscribe, share and like :)) Thanks. </p><p>Follow us at: https://twitter.com/classicreplay https://facebook.com/classicreplayoff... https://classicreplay.blogspot.com<br /> </p><div class="separator" style="clear: both; text-align: justify;"><span style="text-align: left;">#top10 #Top10SNES #SnesRacingGames #snes #supernintendo #nintendo #childhood #snesgames #snesgameplay #snesclassic #snesmini #snestalgia #nostalgia #snesislife #snesmusic #supernitendo #fzero</span></div><p></p>Classic Replay http://www.blogger.com/profile/03827751033114366982noreply@blogger.com0tag:blogger.com,1999:blog-154392428114832030.post-82155257054350503032022-04-19T23:19:00.005+01:002022-04-19T23:19:45.705+01:00Konami on the Amstrad CPC<div>Konami is famous for its arcade games, what's strange when it comes to the 8bits and in particular the Amstrad CPC, is that instead of using other software houses to convert their licensed games onto home computers. Konami sometimes produced its own conversions. I think the first was prison break for the humble Amstrad CPC.</div><div><br /></div><iframe frameborder="0" height="270" src="https://youtube.com/embed/H9_4ZP3JOQw" style="background-image: url(https://i.ytimg.com/vi/H9_4ZP3JOQw/hqdefault.jpg);" width="480"></iframe>Classic Replay http://www.blogger.com/profile/03827751033114366982noreply@blogger.com0tag:blogger.com,1999:blog-154392428114832030.post-10410702045316165122022-04-02T22:49:00.004+01:002022-04-02T22:49:35.286+01:00Why I Love the SEGA DREAMCAST<div>The Dreamcast is a home video game console released by Sega on November 27, 1998 in Japan, September 9, 1999 in North America, and October 14, 1999 in Europe. It was the first in the sixth generation of video game consoles, preceding Sony's PlayStation 2, Nintendo's GameCube, and Microsoft's Xbox. The Dreamcast was Sega's final home console, marking the end of the company's eighteen years in the console market.</div><div><br /></div><iframe frameborder="0" height="270" src="https://youtube.com/embed/vaF-O2hRN7M" width="480"></iframe>Classic Replay http://www.blogger.com/profile/03827751033114366982noreply@blogger.com0tag:blogger.com,1999:blog-154392428114832030.post-34087138322573377152022-01-26T14:27:00.004+00:002022-01-26T14:27:46.758+00:00P.S. We Love Amiga <p></p><div class="separator" style="clear: both; text-align: center;"><span style="background-color: #f0f4f7; font-family: Verdana, Arial, Helvetica, sans-serif; font-size: 12.48px; text-align: start;">The Amiga is a family of personal computers sold by Commodore in the 1980s and 1990s. Based on the Motorola 68000 family of microprocessors, the machine has a custom chipset with graphics and sound capabilities that were unprecedented for the price, and a pre-emptive multitasking operating system called AmigaOS. Although early Commodore advertisements attempt to cast the computer as an all-purpose business machine, especially when outfitted with the Amiga Sidecar PC compatibility add-on, the Amiga was most commercially successful as a home computer, with a wide range of games and creative software.</span></div><div class="separator" style="clear: both; text-align: center;"><br /></div><div class="separator" style="clear: both; text-align: center;"><iframe allowfullscreen="" class="BLOG_video_class" height="266" src="https://www.youtube.com/embed/7Ih4V90CqiE" width="320" youtube-src-id="7Ih4V90CqiE"></iframe></div><br /> <p></p>Classic Replay http://www.blogger.com/profile/03827751033114366982noreply@blogger.com0tag:blogger.com,1999:blog-154392428114832030.post-9862090331464168012021-11-29T10:31:00.000+00:002021-11-29T10:31:01.089+00:00Doom 32X Resurrection<div>This patch completely replaces the original engine, adding performance improvements and new features, as well as missing levels from the Jaguar port.<span style="background-color: #282828; color: white; font-family: Roboto, Noto, sans-serif; font-size: 15px; white-space: pre-wrap;">
</span>Multi-region, supports both PAL and NTSC. Smoother yet faithful gameplay. Splitscreen coop and deathmatch modes. New title screen that resembles the Saturn and PlayStation versions. Rendering has been spread across both SH2 processors for better speed. User input is processed at 30FPS, while game logic runs at 15FPS. Low (two pixel modes) 128×144, 128×160, 160×180 and high detail 224×128, 252×144 video modes.</div><div><br /></div><div>FM Synth soundtrack courtesy of Spoony Bard Selecting between no music, VGM FM music, or playing music from attached Sega CD (requires Sega CD in addition to 32X). Stereo panning for game sounds. Save ram support - keeps track of finished levels, health, armor, weapons and ammo - eight save slots as well as an auto-save at the end of each level. Includes levels that were omitted from the original release. Restores sprite directions from the Jaguar version as well as in-fighting between monsters. Level fixes courtesy of Wavy. Spectres look the way they did in the original PC version. Jaguar Doom HUD assets. Three drawing modes: the regular sector based lighting (although it’s better than the original Doom 32X in that sprites also use this lighting, no more 100% bright sprites!), “potato” mode which doesn’t texture floors or ceilings for slightly better speed, or the original Doom fading light rendering (which is just a smidgen slower and looks a little muddy given the fifteen bit palette of the 32X). ‘Always run’ option. Support for three-button and six-button pads, as well as the Sega mouse. You can choose how to map the primary three buttons in the menu. Verified as working on Kega Fusion 3.64, a Model 2 Genesis + Model 2 CD + launch 32X, a CDX + 32X, with a NeoFlash NeoMyth MD and the V1 Mega EverDrive, and also with Mega EverDrive Pro. Changes in v1.4: Added splitscreen coop and deathmatch modes. Fixed sounds effects being in mono on real hardware. Memory and CPU optimizations. Changed 240p PAL mode to use letter-boxing instead of vertical stretching. Pressing START button during the finale screen restarts the game now. CREDITS Resurrection Programming: Victor Luchits, Joseph Fenton Music: Spoony Bard https://www.patreon.com/SpoonyBard</div><div><span style="background-color: #282828; color: white; font-family: Roboto, Noto, sans-serif; font-size: 15px; white-space: pre-wrap;">
</span>Level fixes: Wavy Additional support: MatteusBeus, TrekkiesUnite118, Barone Calico DOOM<span style="background-color: #282828; color: white; font-family: Roboto, Noto, sans-serif; font-size: 15px; white-space: pre-wrap;">
</span>Programming and reverse engineering: James Haley Additional code: Samuel Villarreal, Rebecca Heineman Special thanks<span style="background-color: #282828; color: white; font-family: Roboto, Noto, sans-serif; font-size: 15px; white-space: pre-wrap;">
</span>id Software Songbird Productions RetroRGB</div><div><br /></div><iframe frameborder="0" height="270" src="https://youtube.com/embed/bghUigwbfnE" width="480"></iframe>Classic Replay http://www.blogger.com/profile/03827751033114366982noreply@blogger.com0tag:blogger.com,1999:blog-154392428114832030.post-30437522911849733162021-11-25T19:33:00.002+00:002021-11-25T19:34:52.012+00:00Remembering David Lawson, one of the founding fathers of the UK games industry<p></p><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEja6F6UBKnZoMUU4Ek4EUnXvCztSCN1GrjtQglbcB8T1maI4hyu5_350qaJcl9fMVtRBdkUv5na2NCqhwMqe3bbKyDZr-Wr-RP-zS9eJmK8cupuQQAsRSrK0vE8q0XZwSaKRIZMVqWoNp8/s1207/imagine_ad.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" data-original-height="1207" data-original-width="849" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEja6F6UBKnZoMUU4Ek4EUnXvCztSCN1GrjtQglbcB8T1maI4hyu5_350qaJcl9fMVtRBdkUv5na2NCqhwMqe3bbKyDZr-Wr-RP-zS9eJmK8cupuQQAsRSrK0vE8q0XZwSaKRIZMVqWoNp8/s320/imagine_ad.jpg" width="225" /></a></div>All good things must come to an end, even for early pioneers of the UK computer and video games industry. We lost Sir Clive Sinclair in September, and now David. What we can still cherish is the legacy and memories these early visionaries gave us through computer and console TV entertainment. I feel very lucky to have grown up during the late 70's and early 80's. Everything felt extreme back then, the clothes, the hair, music and the hundreds of blockbuster movies. All the while computer and videogames were quietly going about there business, until the likes of Imagine that is. Later came an even big splash from Ocean Software, but quietly so when compared to the material obsessed yuppies of the decade. <p></p><p>Cecil Rhodes once said, "To be born English is to win first prize in the lottery of life." But to have worked within the computer and videogames industry during the 1980's and help shape it, surely that is the ultimate icing on the cake. </p><p>R.I.P David Lawson </p><p><a href="https://www.eurogamer.net/articles/2021-11-24-remembering-david-lawson-one-of-the-founding-fathers-of-the-uk-games-industry">Remembering David Lawson, one of the founding fathers of the UK games industry • Eurogamer.net</a></p>Classic Replay http://www.blogger.com/profile/03827751033114366982noreply@blogger.com0tag:blogger.com,1999:blog-154392428114832030.post-63485652240394266512021-11-25T09:24:00.003+00:002021-11-25T09:24:27.999+00:00Clone Wars - Killer Gorilla [Amstrad CPC]Killer Gorilla is a clone of Nintendo's Donkey Kong arcade game. It is a four stage platform game set on a building construction site, where stages consist of girders, ladders, conveyor belts and elevators. <div><br /></div><div>The object of stages one, two and three is to reach the top of the screen where your girlfriend is guarded by the eponymous Killer Gorilla. On stage four the objective is to remove the rivets from the girders, causing the top of the building to collapse and the gorilla to fall. </div><div><br /></div><div>On all stages, items belonging to your girlfriend can be collected for extra points. When stage four is completed, play loops back to stage one. On stage one, the gorilla rolls barrels down the screen. These can be avoided, jumped over, or smashed with a hammer that can be collected and carried for a short time. If a barrel reaches the flaming barrel at the bottom of the screen, it will sometimes become a fireball that rolls erratically along girders and up and down ladders. On stage two, conveyor belts that occasionally change direction carry trays of cement that are fatal to the touch. Fireballs appear from a central furnace. Ladders to the top level extend and retract. </div><div><br /></div><div>There is again a hammer that can be used to smash the fireballs and the cement trays. On stage three, the gorilla throws bouncing I-beams that must be avoided. Constantly moving elevators must be jumped on to progress. On stage four, eight rivets hold the top of the building together. Running or jumping over each rivet makes it disappear. </div><div><br /></div><div>When all eight rivets have been removed, the stage is complete, and the game loops back to stage one, speeding up and adding barrels and cement trays.</div><div><br /></div><div>MobyGames <br /><div><br /></div><div><iframe frameborder="0" height="270" src="https://youtube.com/embed/ILq_XGyoS9A" width="480"></iframe></div></div>Classic Replay http://www.blogger.com/profile/03827751033114366982noreply@blogger.com0tag:blogger.com,1999:blog-154392428114832030.post-56510700832749499922021-11-15T18:32:00.005+00:002021-11-15T18:32:39.633+00:00Arcade to ZX Spectrum - Operation WolfThe arcade conversion of Operation Wolf with its Uzi sub machine gun was not only a thing of beauty, but a true 1980s treasure. I originally owned and played the Amstrad CPC conversion of which I’m a huge fan and urge you check out. Now for the first time ever, I’m finally playing the ZX Spectrum conversion. But how will it go down when compared to the other 8bits and does it still hold up today? Join me to find out and more… <div><br /></div><div>#operationwolf #Arcade #Taito<div><br /></div><iframe frameborder="0" height="270" src="https://youtube.com/embed/248uhDfvoFE" width="480"></iframe></div>Classic Replay http://www.blogger.com/profile/03827751033114366982noreply@blogger.com0tag:blogger.com,1999:blog-154392428114832030.post-14878446100936817242021-11-10T12:42:00.006+00:002021-11-10T12:42:48.181+00:0033 years of Renegade on the ZX Spectrum<div><br /></div><div><br /></div> 33 years of Renegade on the ZX Spectrum. Oh, where did the time go? #zxspectrum #48k #Renegade #Taito #Imagine #ocean #RetroGaming #ZXSpectrumGames @Retro_Fusion @ZXVintage @spectrum48k @zx_spectrum @CrashOnlineUK @ZXSpectrumFans @zx_spectrum_30 <div class="separator" style="clear: both; text-align: center;"><br /></div><div class="separator" style="clear: both; text-align: center;"><iframe allowfullscreen="" class="BLOG_video_class" height="266" src="https://www.youtube.com/embed/HzGO9_43GUY" width="320" youtube-src-id="HzGO9_43GUY"></iframe></div><br />Classic Replay http://www.blogger.com/profile/03827751033114366982noreply@blogger.com0tag:blogger.com,1999:blog-154392428114832030.post-2835423888795854652021-10-31T18:25:00.002+00:002021-10-31T18:25:22.187+00:0020 Games We Loved - ZX SpectrumWhat distinguishes a truly outstanding ZX Spectrum game? Longevity? Graphics? Gore? We debated these issues for a long time. So, here are the results: Classic Replays: 20 of Our Favourite Games! <div><br /></div><div>20ZXSpectrum #ZxSpectrumGames #GamesWeLoved<div><br /></div><iframe frameborder="0" height="270" src="https://youtube.com/embed/7EH3K7TCNus" width="480"></iframe></div>Classic Replay http://www.blogger.com/profile/03827751033114366982noreply@blogger.com0tag:blogger.com,1999:blog-154392428114832030.post-87894664794782143372021-07-12T19:55:00.006+01:002021-07-12T19:55:55.683+01:00Nintendo Famicom Disk SystemI've just discovered the Nintendo Famicom Disk System and despite the language barrier, I've discovered several games that I believe are fantastic to play and own. For those new to my channel or just curious about anything retro gaming, this really is a nice little discovery. The Nintendo Famicom Disk System appears to have over three hundred games and these are just a small peek inside what this console has to offer. This is part 1, if there's enough interest, I could be tempted into doing part 2. <div><span style="background-color: white; color: #0d0d0d; font-family: Roboto, Noto, sans-serif; font-size: 15px; white-space: pre-wrap;"><br /></span></div><div><br /></div><iframe frameborder="0" height="270" src="https://youtube.com/embed/uU6FpwMwKoA" style="background-image: url(https://i.ytimg.com/vi/uU6FpwMwKoA/hqdefault.jpg);" width="480"></iframe>Classic Replay http://www.blogger.com/profile/03827751033114366982noreply@blogger.com0