Posts

Showing posts with the label COMPUTERS

The Enduring Power of the Sinclair ZX Spectrum

Image
In the ever-evolving world of technology, few brands have managed to maintain their relevance and charm quite like the Sinclair ZX Spectrum. This iconic 8-bit home computer, first released in 1982, continues to captivate the hearts and minds of enthusiasts around the globe. But what is it about the ZX Spectrum that keeps it so firmly rooted in modern-day life? Nostalgia: A Powerful Force Nostalgia plays a significant role in the enduring appeal of the ZX Spectrum. For many, it represents a simpler time when gaming was in its infancy, and the thrill of loading a game from a cassette tape was unmatched. The ZX Spectrum was more than just a computer; it was a gateway to countless adventures and a source of endless creativity. The memories of those early gaming experiences continue to resonate with fans, keeping the brand alive and well. Social Media Presence In today's digital age, the ZX Spectrum has found a new lease of life on social media platforms. Hashtags related to the ZX Spec...

Vindicators with chips!

Image
In the 1980s, My local fish & chip joint held a striking resemblance to a small arcade hall, I'd never seen anything quite like it, without fail they'd always have the latest and greatest arcade games, it was incredible, absolutely amazing! I spent a ridiculous amount of time there, I'd walk in after a few weeks of not going and be like "will you look at that!", new arcade machines everywhere. The food counter was on the left, but the main reason for the majority of my visits was to play on their growing collection of arcade games. The machines were badly but tightly packed into this tiny right-hand corner of the restaurant. It was a dream come true though, I remember they'd get packed to the rafters, especially after school, sometimes I just went to watch how other people played and completed these games. Throughout the years, this is where I played classics such as Kung Fu Master, R-Type, Bubble Bobble, 1943, Outrun, UN Squadron, Pit Fighter, Bion...

WELLTRIS - New Amstrad title to my collection

Image
The Soviets strike again, only this time with innovation! I'm still struggling to understand how this one slipped me by. Twenty-six years later I'm scouring eBay, and the next minute, it's delivered through the letter box. This is basically Tetris with a 3D perspective, created by the same Alexey Pajitnov. There're three levels of difficulty, starting with beginner, advanced and finally expert. Each difficulty settings features its own game speed, with the latter seeming almost ridiculous. WELLTRIS continually chucks shapes at you, this bit being similar to the original, the difference now is that you can rotate each shape around the four outer walls as you watch it fall deeper towards the ground. There's sound, but nothing in the music department, sad really as I half expected the Tetris original, instead I found myself humming the original Korobeiniki soundtrack. The graphics are well defined, but seriously lack any real colour, it's also disappoin...

Donkey kong Jr - Zx Spectrum

Image
Just a few thoughts on the tribute game made with AGD, for the Sinclair ZX Spectrum. It's great and everything, but I'm confused? I'm still a massive fan of the original Donkey Kong arcade-style platformer from the 1980's. It is said to be the game that launched the career of Shigeru Miyamoto, but more importantly, Mario and Donkey Kong. The game went on to give Nintendo international stardom, with Miyamoto creating a legacy so powerful, that Nintendo and Japan should pray daily for his continued existence. However, Donkey Kong Jnr wasn't a great sequel, in fact, Miyamoto himself thinks it's a weaker game. It sold well, but so did the USGOLD home conversion of Outrun, so sales don't really mean diddly squat, in regards to us gaming enthusiasts. I did like the way this game reversed the characters roles, with Kong now caged and Mario becoming the antagonist. The game featured a good premise as well, instead of ...

Chase HQ - Classic Inspection

Image
In 1989, long before the likes of Need for Speed petrol heads got their hi-octane fix and highway entertainment from 'Chase HQ'. Borrowing a lot from SEGA's Outrun, but with enough spin to go it alone, this pseudo 3D racer had you chasing down the crooks Miami Vice style.  Originally released by Taito, it was subsequently left with Ocean software to work their 8-bit magic, and boy, they didn't disappoint! Although it was released on several platforms, the ZX Spectrum and Amstrad CPC versions are generally believed to be the most superior conversions which, surprisingly, only took three months to program.  The main protagonists resemble Miami Vices's Crockett and Tubbs and even sport a cool looking black Porsche.  ChaseHQ is really easy to get into and the car features steady, responsive handling, a manual gear shift, and three nitro boosts! Unfortunately, there are a few issues with collision detection, on both the ZX Spectrum and CPC versions, more so on...

STAR WARS - ARCADE

Image
Ever since StarWars flashed before my eyes, I've been hooked. I was just a kid back then, but the impression it left will stay with me until a right good ole' age. There's something else I probably shouldn't admit to, I had such a soft spot for the movie, I imagined playing the lead role and would pretend to shoot down Tie Fighters and ultimately the Death Star from the safety of my armchair. It had to happen, my only surprise is that it took so long. The now decidedly ropey Atari released Star Wars in 1983, it was a nice attempt at doing something new with a classic film. The graphics and sound were amazing for the time and had colourful vector graphics. It also featured the really cool heroic music of the movie, accompanied by smooth reactive-tight controls and a movie-authentic blasting noise. The speech is where it impressed the- be-Jesus outta me and at the time I thought the stuff of dreams. Star Wars was definitely my favourite game as a kid, I'd nev...