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Doom 32X Resurrection

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This patch completely replaces the original engine, adding performance improvements and new features, as well as missing levels from the Jaguar port. Multi-region, supports both PAL and NTSC. Smoother yet faithful gameplay. Splitscreen coop and deathmatch modes. New title screen that resembles the Saturn and PlayStation versions. Rendering has been spread across both SH2 processors for better speed. User input is processed at 30FPS, while game logic runs at 15FPS. Low (two pixel modes) 128×144, 128×160, 160×180 and high detail 224×128, 252×144 video modes. FM Synth soundtrack courtesy of Spoony Bard Selecting between no music, VGM FM music, or playing music from attached Sega CD (requires Sega CD in addition to 32X). Stereo panning for game sounds. Save ram support - keeps track of finished levels, health, armor, weapons and ammo - eight save slots as well as an auto-save at the end of each level. Includes levels that were omitted from the original release. Restores sprite directions

Remembering David Lawson, one of the founding fathers of the UK games industry

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All good things must come to an end, even for early pioneers of the UK computer and video games industry. We lost Sir Clive Sinclair in September, and now David. What we can still cherish is the legacy and memories these early visionaries gave us through computer and console TV entertainment. I feel very lucky to have grown up during the late 70's and early 80's. Everything felt extreme back then, the clothes, the hair, music and the hundreds of blockbuster movies. All the while computer and videogames were quietly going about there business, until the likes of Imagine that is. Later came an even big splash from Ocean Software, but quietly so when compared to the material obsessed yuppies of the decade.    Cecil Rhodes once said, "To be born English is to win first prize in the lottery of life." But to have worked within the computer and videogames industry during the 1980's and help shape it, surely that is the ultimate icing on the cake.   R.I.P David Lawson   

Clone Wars - Killer Gorilla [Amstrad CPC]

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Killer Gorilla is a clone of Nintendo's Donkey Kong arcade game. It is a four stage platform game set on a building construction site, where stages consist of girders, ladders, conveyor belts and elevators.  The object of stages one, two and three is to reach the top of the screen where your girlfriend is guarded by the eponymous Killer Gorilla. On stage four the objective is to remove the rivets from the girders, causing the top of the building to collapse and the gorilla to fall.  On all stages, items belonging to your girlfriend can be collected for extra points. When stage four is completed, play loops back to stage one. On stage one, the gorilla rolls barrels down the screen. These can be avoided, jumped over, or smashed with a hammer that can be collected and carried for a short time. If a barrel reaches the flaming barrel at the bottom of the screen, it will sometimes become a fireball that rolls erratically along girders and up and down ladders. On stage two, conveyor belts

Arcade to ZX Spectrum - Operation Wolf

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The arcade conversion of Operation Wolf with its Uzi sub machine gun was not only a thing of beauty, but a true 1980s treasure. I originally owned and played the Amstrad CPC conversion of which I’m a huge fan and urge you check out. Now for the first time ever, I’m finally playing the ZX Spectrum conversion. But how will it go down when compared to the other 8bits and does it still hold up today? Join me to find out and more…  #operationwolf #Arcade #Taito

33 years of Renegade on the ZX Spectrum

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33 years of Renegade on the ZX Spectrum. Oh, where did the time go? #zxspectrum #48k #Renegade #Taito #Imagine #ocean #RetroGaming #ZXSpectrumGames @Retro_Fusion @ZXVintage @spectrum48k @zx_spectrum @CrashOnlineUK @ZXSpectrumFans @zx_spectrum_30 

20 Games We Loved - ZX Spectrum

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What distinguishes a truly outstanding ZX Spectrum game? Longevity? Graphics? Gore? We debated these issues for a long time. So, here are the results: Classic Replays: 20 of Our Favourite Games!  20ZXSpectrum #ZxSpectrumGames #GamesWeLoved

Nintendo Famicom Disk System

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I've just discovered the Nintendo Famicom Disk System and despite the language barrier, I've discovered several games that I believe are fantastic to play and own. For those new to my channel or just curious about anything retro gaming, this really is a nice little discovery. The Nintendo Famicom Disk System appears to have over three hundred games and these are just a small peek inside what this console has to offer. This is part 1, if there's enough interest, I could be tempted into doing part 2.