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Showing posts with the label 90s

TEN OF OUR FAVOURITE RETRO RACING GAMES - SNES

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The SNES years were a great time to be a fan of Driving/Racing games. This list of the best racing games is sure to fire up the engines of all you petrolheads out there - and with good reason.  Please subscribe, share and like :)) Thanks.  Follow us at: https://twitter.com/classicreplay https://facebook.com/classicreplayoff... https://classicreplay.blogspot.com   #top10 #Top10SNES #SnesRacingGames #snes #supernintendo #nintendo #childhood #snesgames #snesgameplay #snesclassic #snesmini #snestalgia #nostalgia #snesislife #snesmusic #supernitendo #fzero

Let's Play Crazy Cars 3 - Amiga

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The Craziest race on the 8 and 16bits! #CrazyCars #CrazyCars3 #RetroGaming #Amiga #PC #AmstradCPC # AtariST I first played Crazy Cars 3 on a display Commodore Amiga on the second floor of WHSmiths. Not only was this game supremely well-programmed, for me it was one of the best racing game I'd played since Outrun in the arcade.  In this particular racer, you competed against other street racers and worked your way through four divisions. You could even increase your chances of earning extra cash to buy a challenge license that enabled you to play a bonus level that you needed to win in order to progress. You would do this by betting against the other drivers and raising funds rapidly should you pull off a win.  The graphics, sound, and controls are some of the best I've seen on the Miggy, unfortunately, that was the last time I played the Amiga version until many years later, the good news is that I had it on the Amstrad CPC and whilst it wasn't in the same division, I playe...

Games that showed the power of the SEGA 32X

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I owned the Sega Megadrive but could never justify the price or the conception of owning a 32X! I must admit that I was slightly disappointed that SEGA didn't just release this as a console in its own right. I would definitely have upgraded. Big mistake for SEGA as we all know, but some of its games are really playable and look fantastic! Don't believe me, see for yourself.

Amiga 500 - Perfect Twenty Five Games!

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Keeping it simple! Twenty-five games that showed the Commodore Amiga could and did compete with the 16-bit consoles.

How about a new Dizzy arcade adventure?

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How a new Dizzy game might look on the Amstrad CPC... I’ve always thought that the Dizzy series, when taken in its entirety, is as wonderful, wacky and varied as anything you see in a Sonic or Mario adventure. But our egg-headed friend desperately needs a comeback, and a Mario game mixed with the speed of a Sonic adventure might just be the ticket to bring Dizzy kicking and screaming back from the success of the 80's. Dizzy is a sleeping giant; why can't Codies see this? He should be up there with Sonic and Mario in terms of brand and mascot; it's almost criminal to keep him under wraps like this. Now for the weird part... He could be revived on the Amstrad CPC, the true home of Dizzy. He could use the Amstrad’s hardware scroll, as seen in Killer Cobra - look at the speed that game runs at! Now just imagine replacing the main sprite with an egg, then force upon him the laws of gravity, stick a rocket up his arse and watch him go. I can just see him now, rolling, bounci...

CPC Retro Gaming

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New games continually arriving for the Amstrad CPC...  I’ve been playing quite a lot of Amstrad CPC games of late, it's quite easy to forget about the commercial world of gaming if you allow retro gaming to take over. Recently there's been all sorts of 8-bit competitions and some seriously good games have come out the other end. The library of new games and projects in the pipeline is phenomenal, for example, I'm playing Magica and Doomsday Lost Echoes on the CPC at the moment, with the classic Amiga game Pinball Dreams arriving shortly. I haven't even mentioned the new games I'm playing on my other retro systems, but what a fantastic problem to have, seriously though I can't keep up.  I have  Uncharted 4 and the new Tomb Raider just sitting idle on the shelf gathering dust, nowhere near enough hours in the day to play 'em all.   My Amstrad CPC in 2016 has a wad of original titles, on par and exceeding in most cases the stuff I owned as a kid. I...

SNES Classic Console

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What's next for Nintendo? The NES Classic has sold out! More have been promised and I've already seen them selling on eBay for crazy prices. Here's the thing, I wager Nintendo are already considering a Super Nintendo classic console, with thirty maybe more great games. Here're fifteen of my own personal must-have games to be included with the system. Star Fox, Super Star Wars, Mario Kart, Mortal Kombat, Super Mario World, Axelay, Street Fighter II Turbo, Super Mario World 2: Yoshi's Island, Chrono Trigger, The Legend of Zelda: A Link to the Past, Super Metroid, Donkey Kong Country 2: Diddy's Kong Quest, Secret of Mana, Earthworm Jim 2 and Contra III: The Alien Wars. There's much more I'd like to see, but Nintendo can be a bit stingy when it comes to their back catalogue of games, especially the Super Nintendo, you can see this play out with their current availability and pricing structure within the WiiU and 3DS virtual console, so not holding ...

TANGLEWOOD: An original game for the SEGA Genesis/Mega Drive

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A brand new and original game for the SEGA Genesis/Mega Drive, to be released on cartridge in winter 2017! About this project  Tanglewood is a brand new and original game for the SEGA Mega Drive, to be released in physical cartridge form in winter 2017. Set in the realm of Tanglewood, the game follows a young creature, Nymn, separated from the pack after the sun sets. Unable to get back to the safety of the family's underground home, Nymn must find a way to survive the night terrors and get to morning. Tanglewood’s world is a dangerous one after dark; guiding Nymn you must use your skills of evasion, traps and trickery to defeat predators. Help back this project by clicking here!

'All in one' Consoles, some random thoughts...

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I’m sitting here staring at a blank white Microsoft Word background. My head is swimming with random retro thoughts, however, I haven’t got a clue where I’m gonna go with this, but I'll give it a shot.  I've currently been thinking about all these new remakes i.e. The NES, Megadrive and five hundred other devices that are currently available or incoming. Initially, I was really excited by it all, but in essence, these are just more lumps of plastic that I’ve already collected. In 2016, shouldn't we be able to play all our favourite games on a single platform? For sure we have the PC and Raspberry Pie, but I’m thinking more along the lines of a SEGA console that plays all SEGA games, for example; SMS, Megadrive, Game Gear, 32X, Saturn, and Dreamcast all in one lovely lump of Japanese plastic. The same goes for Nintendo, Atari and any other console manufacturer, sick of the prospect of buying yet another lump of plastic and feeling restricted to only one genre of consol...

Twin Turbo V8

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A good sense of speed in a driving game is one of the most vital ingredients, but is there such a thing as too fast? Not many driving games on the Amstrad CPC move at a fair old lick, but Twin Turbo from Codemasters threw out the rule book, breaking the Z80 speed barrier for Amstrad racers. This game is frantic, nerve-shredding almost, where driving dangerously seems to be the norm. Twin Turbo takes the traditional arcade concept where you race to the finish line over five stages. The car resembles a Ferrari, similar to the F40 seen in Turbo Outrun, only faster! The sense of speed is highly convincing, giving you the feeling that you are up against it, with other cars reacting to your movement. Every race feels dangerous, the pace is fast and weaving through traffic, negotiating corners and desperately trying to see over the brow of a hill requires massive concentration and good reflexes. Unfortunately, accidents will happen, in fact, lots of crashes will happen, this is ...

SEGA, you had me at Turbo Outrun!

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Most people associate gaming with kids' classics like Outrun, Space Harrier and Streets of Rage are games that have lived on and continue to live on through adults. Nowadays, it feels as if SEGA has tapped into this and is on a mission to re-release most of their prized possessions, such as PowerDrift, a perfect racer in which you race across all sorts of weird and wonderful structures, or the legendary Outrun, it took me years to properly master this Yu Suzuki classic, it was like no other racer in the world. But it's the imminent arrival of Turbo Outrun that has me real excited, it's not quite "Outrun" I mean you can't really compare the two, for example, the sequel is more of an atmospheric hi-octane race, that transports the player through nearly every road-like extremity. Gone are the branching paths and selectable soundtracks, but it does have better graphics and more features, including upgrading your car between stages, and more importantly, you can...

SEGA MEGA-CD

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The SEGA Mega-CD was supposed to be the future of electronic entertainment, but what went wrong? I don't recall that much excitement around the Mega-CD in the UK. However; I do recall being rightly pissed off with Sega for launching the Mega-CD a whole two years after it's initial launch in Japan. By the time I got mine, it was late October 1993... the UK launch price was way more expensive than originally anticipated, and the wait continued until I eventually raised the extra funds. I ended up with a Mega-CD MKII model, but happily handed over my hard earned cash, safe in the knowledge that SEGA couldn't possibly screw things up, in fact thinking about it now, "How did they?". SEGA had brand power, marketing might, and Megadrive established living room space "Surely failure was inconceivable?" I completely forget how many months had flown by, all merges into one after a while, but I do recall being quietly convinced that sales were looking good. The ...

SONIC CD - FREE ON APP STORE!!!

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It's been a while since I've played the original Sonic CD game on an actual MegaCD, setting the console up can be a messy affair at best, spaghetti quickly comes to mind. For me it was a great console, that never fully realised its true potential, but Sonic CD gave us a glimpse of what might have been. I read an article somewhere last week, that mentioned Sonic CD would be released as a 'Free App of the Week', I got really excited about this announcement, as I've been looking for a good excuse and the right time to play this game on iOS. For me, this is not only the greatest Sonic game ever made, but it featured some of the best locations, level design and music I've ever heard on a Sega console. Everything appears to have survived the transition, from Mega-CD to iOS, only this time they've ditched the 90s 4:3 in favour of a 16:9 aspect ratio, it's not stretched either, as seen with so many other games in the App store, it's as if they've reb...

SEGA SATURN - Classic Consoles

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Tell me about the Saturn? It's big, it's powerful, and a good all-rounder. The Sega Saturn might not be the most glamorous in the polygon department, but its ability to churn out games like Sega Rally and Panzer Dragoon caused quite a stir in gaming circles. Originally priced at £399, and released four months early without informing either the developers or retailer. SEGA showed the world and more importantly Sony, how not to release a console. Retailers were outraged as they were already trying to clear down previous stock for all the existing Sega hardware taking up valuable shelf space. The PlayStation ruled, but the Saturn shouldn't have been left so far behind.  Any good? It used two Hitachi SuperH-2 7604 32-bit RISC processors at 28.63 MHz and many other off the shelf parts that made development difficult, but most Japanese  developers swore by it and were able to produce exciting results. The Sega Saturn wasn't the wet salmon everyone believ...

Full Throttle - Classic Inspection

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"When I'm on the road, I'm indestructible. No one can stop me... but they try." Scripted by Tim Shafer and Dave Grossman, this 1995 colourful adventure involves an unlikely hero who must travel on a journey of self-discovery. There's Motorcycles, mayhem and murder to contend with in a bid to save everything he knows. Set in a totally polluted apocalyptic future, Full Throttle puts you in the role of Ben, the leader of a biker gang called the Polecats. Enter Mark Hamill as Ripburger, he wants to turn Corley Motors into a minivan empire, by downsizing the workforce and streamlining manufacturing through robotisation. He's already trashed Ben's bike, beat up his gang. And now he wants to frame Ben for a murder he didn't commit (Boo! Hiss!) Completely taken by surprise, Ben must now regroup, compose himself and get set for a head-on collision with Ripurger. Full Throttle is played out using the keyboard and mouse. You start proceedings in a dumpste...