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Showing posts with the label AMSTRAD CPC

Amstrad CPC | Fire & Forget Walkthrough + Homebrew

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Restore peace on earth and collect a high score while doing so in the first one of the Fire and Forget games by Titus. Fire and Forget is a racing game in which you have to complete courses by blowing up various enemies and avoiding obstacles on the road. The different tracks are located all over the globe. There are six courses within each level of difficulty. You have an infinite number of lives, but when your car runs out of fuel it's game over. So be sure to pick up those power-ups.

Konami on the Amstrad CPC

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Konami is famous for its arcade games, what's strange when it comes to the 8bits and in particular the Amstrad CPC, is that instead of using other software houses to convert their licensed games onto home computers. Konami sometimes produced its own conversions. I think the first was prison break for the humble Amstrad CPC.

Clone Wars - Killer Gorilla [Amstrad CPC]

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Killer Gorilla is a clone of Nintendo's Donkey Kong arcade game. It is a four stage platform game set on a building construction site, where stages consist of girders, ladders, conveyor belts and elevators.  The object of stages one, two and three is to reach the top of the screen where your girlfriend is guarded by the eponymous Killer Gorilla. On stage four the objective is to remove the rivets from the girders, causing the top of the building to collapse and the gorilla to fall.  On all stages, items belonging to your girlfriend can be collected for extra points. When stage four is completed, play loops back to stage one. On stage one, the gorilla rolls barrels down the screen. These can be avoided, jumped over, or smashed with a hammer that can be collected and carried for a short time. If a barrel reaches the flaming barrel at the bottom of the screen, it will sometimes become a fireball that rolls erratically along girders and up and down ladders. On stage two, conveyor ...

Arcade to ZX Spectrum - Operation Wolf

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The arcade conversion of Operation Wolf with its Uzi sub machine gun was not only a thing of beauty, but a true 1980s treasure. I originally owned and played the Amstrad CPC conversion of which I’m a huge fan and urge you check out. Now for the first time ever, I’m finally playing the ZX Spectrum conversion. But how will it go down when compared to the other 8bits and does it still hold up today? Join me to find out and more…  #operationwolf #Arcade #Taito

BBC Micro Vs Sinclair QL Vs Amstrad CPC

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  Thames TV back in 1984 took part in the first-ever live computer benchmarking test to find out which Computer was the fastest and most versatile, I bet you can already guess which computer won — but it didn’t have it all its own way. Join us as the BBC Micro Vs Sinclair QL Vs Amstrad CPC pits four computer buffs together with some alarming results. Thanks for your support, leaving a comment, or rating my video! I really appreciate it. Please subscribe and like :)) Thanks.

Amstrad CPC Top 40 New Games

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Since the decline of the Amstrad CPC, post commercial life has gone from strength to strength. The Amstrad CPC community is now at its strongest since the 1980s. Hundreds of games have been released for the Amstrad CPC over the last decade and just in 2020 alone, over fifty games were released. But which of these games are the best? Join me as we look at the top 40 new games for the Amstrad CPC! Thanks for your support, leaving a comment, or rating my video! I really appreciate it. Please subscribe and like :)) Thanks. Follow us at: 👪 Join our Community - https://www.youtube.com/c/ClassicReplay 🐦Follow us on Twitter - https://twitter.com/classicreplay 📖 Like us on Facebook - https://facebook.com/classicreplayoff ...

Speccy ports to Amstrad CPC

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Speccy ports to Amstrad CPC - The Amstrad CPC is such a flexible computer that its limitations only serve to add extra to its character. Love them or hate them, Speccy ports to Amstrad CPC definitely add to the numbers of games released for our Amstrad computer. Join me in part 1 of Speccy ports to the Amstrad CPC.

Ten Games to Play While Waiting for Vespertino

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From Continental Circus: Chase HQ to Fire Tyre, here are some suggestions to keep Amstrad CPC racing fans occupied until Verspertino’s release! In 2019, Batman Group teased us with a sneak peek of their upcoming racing game — Vespertino. It shook the Amstrad community to its very core. Better still it will be released in two versions, a 128K disk version or a cartridge version that will cram everything it can into an 8bit. Vespertino is currently in transit, with the hope that we will see a 2021 release and will offer full compatibility across all CPC range of computers.  This year as part of the CPC 64k Retro Dev 2020 competition, CNGSoft released a game called Fire Tyre for the Amstrad CPC. Harkening back to the truly classic racers of old, it was intended as the spiritual successor to the arcade game Pole Position. Fire Tyre exceeded Amstrad owners expectations, proving to the community that there was a demand for traditional, racing games with classic gameplay and refreshe...

Amstrad CPC Arcade Ports - Pass or Fail?

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Amstrad CPC Arcade Ports - Pass or Fail: The Amstrad CPC range of home computers played host to hundreds of arcade conversions during its lifespan. This Amstrad CPC video, episode 1, series 1, will endeavor to look at all of these arcade conversions to the Amstrad CPC and conclude which arcade conversions made the grade -- by awarding a Pass or Fail to each game. We're holding no punches here if it's crap, we will say so. See the video here  Amstrad CPC Arcade Ports Please note, opinions are like bumholes, everyone has one, so try not to take things too seriously. Thanks for your support, leaving a comment, or rating my video! I really appreciate it.   Follow us or subscribe at: https://twitter.com/classicreplay https://facebook.com/classicreplayoff ... https://www.youtube.com/ClassicReplay

Let's Play Crazy Cars 3 - Amiga

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The Craziest race on the 8 and 16bits! #CrazyCars #CrazyCars3 #RetroGaming #Amiga #PC #AmstradCPC # AtariST I first played Crazy Cars 3 on a display Commodore Amiga on the second floor of WHSmiths. Not only was this game supremely well-programmed, for me it was one of the best racing game I'd played since Outrun in the arcade.  In this particular racer, you competed against other street racers and worked your way through four divisions. You could even increase your chances of earning extra cash to buy a challenge license that enabled you to play a bonus level that you needed to win in order to progress. You would do this by betting against the other drivers and raising funds rapidly should you pull off a win.  The graphics, sound, and controls are some of the best I've seen on the Miggy, unfortunately, that was the last time I played the Amiga version until many years later, the good news is that I had it on the Amstrad CPC and whilst it wasn't in the same division, I playe...

Stunt Car Racer - Atari XL

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It suddenly dawned on me the other day that the Amstrad CPC version of Stunt Car Racer might not be the best version. For some unknown reason, the C64, Speccy and more importantly 16-bit versions completely escaped me. That's not saying the Amstrad version is bad, just that I watched a video the other day that compared all versions, and just watching the 16-bitters blew me away. I always thought the Amstrad CPC version was really fast, too fast if that makes sense, those dips, hills and corners came at you at pace, giving the player less than a second to react in some cases. But the Amiga version really opened my eyes to how superior 16-bit computers were in comparison to my trusty 8-bit. At that time as well, I also had an Atari 800XL, but unfortunately, the games on that system were really hard to find, the ones I did find were absolute classics, in fact, the best tennis game I played until Virtua Tennis on the Dreamcast was a game called Real Sports Tenn...

My letter from Amstrad Action?

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I was just digging through a mountain of my old books and magazines and noticed an old letter I received from Amstrad Action back in the day. Chris Anderson was the publisher and claimed I was one of the first 500 people to have taken out a subscription with Amstrad Action. The letter makes for an interesting read, especially when you consider I renewed and they sent me a free copy of the masterpiece that is Thrust and the wonderful Starstrike 2 . Happy memories and happy days that I thought I'd share with you! Enjoy the contents of this letter from Amstrad Action. 

The wonderful world of the ZX Spectrum

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Saw this article a while back in Computer Shopper and absolutely loved it. This scan is from issue 348, I had no idea they featured a retro-inspired article once a month in their magazine, I definitely didn't expect to find it here whilst browsing for the latest gadgets. You can click on the image to make it full screen and read it first hand, but it is nice to see a feature on the stuff we grew up with from the eighties. The article talks about the Amstrad models, the 128K Plus 3 with disk drive is the one I had, but I did originally have access to a 48K model, every time we visited my cousin (2-3 times a week) The writer also takes a well-earned playground swipe at Commodore 64 owners, some thirty years later... Great stuff! Make sure you check it out. Well, hopefully, you'll enjoy and it will bring back some amazing childhood memories. It certainly did for me. This guy is a great writer, so look forward to reading more of his articles in future.  

Hidden rant by Richard Aplin buried deep within Shinobi

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You've probably heard about or seen this hidden rant by Richard Aplin buried deep within the Amstrad CPC version of Shinobi, well if not, here it is, after a bit of tidying...  Ok, now all that game rubbish is out of the way, I would like to begin the customary rant, which programmers often put in their code. It is at the moment 04:04:38 on 04/06/89. It is, if you were wondering, very early on a Sunday morning, and I am sitting here in a totally empty office in the centre of Bristol, (13 Small St, if you want to pop in and say hello!) and I am in raptures at the moment listening to the utterly, ridiculously excellent album 'The Wall' by the utterly, ridiculously excellent Pink Floyd. (It's just got to the classic 'How can ye have any pudding if ye don't eat yer meat?' bit!)I am, as if you cared, Richard Aplin, Project Manager (and the person who gets to rush in at the last moment and finish/rewrite games when someone else screws them up totally ...

8-Bit Game Sales 1980's

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If you dig through old ZX Spectrum, Commodore and Amstrad magazines, you'll find interviews and a whole treasure trove of information from our long lost almost forgotten past. It's slow going, plod like almost, but every once in a while you might come across something that you've never seen or heard of before, things that can't be found on the internet. For example; I've searched high and low on the internet for information about old game sales i.e. Units sold for my favourite 8-bit games, across many formats, but unfortunately this consistently turns up nowt. However, this hasn't deterred me, my mission is to seek out old information pertaining to these forgotten classics, the information is out there, but mixed up in a mass of detail. I'm quietly convinced this slug like approach has legs, heck I've even approached ex-programmers in a bid to find out as much information as humanly possible. With that in mind, this is what I've uncovered thus far, ...

How about a new Dizzy arcade adventure?

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How a new Dizzy game might look on the Amstrad CPC... I’ve always thought that the Dizzy series, when taken in its entirety, is as wonderful, wacky and varied as anything you see in a Sonic or Mario adventure. But our egg-headed friend desperately needs a comeback, and a Mario game mixed with the speed of a Sonic adventure might just be the ticket to bring Dizzy kicking and screaming back from the success of the 80's. Dizzy is a sleeping giant; why can't Codies see this? He should be up there with Sonic and Mario in terms of brand and mascot; it's almost criminal to keep him under wraps like this. Now for the weird part... He could be revived on the Amstrad CPC, the true home of Dizzy. He could use the Amstrad’s hardware scroll, as seen in Killer Cobra - look at the speed that game runs at! Now just imagine replacing the main sprite with an egg, then force upon him the laws of gravity, stick a rocket up his arse and watch him go. I can just see him now, rolling, bounci...

Ninja Games - Amstrad CPC

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I was obsessed with Ninja films back in the day, Revenge of the Ninja, Enter the Ninja, American Ninja, you name it, I've seen 'em all, back to back on several occasions. As you can imagine, I collected and played anything and everything with Ninja in the title for my Amstrad CPC computer. I doubt I've missed any off the list, but if it didn't have Ninja in the title, it can do one, and that goes for those pesky Teenage Mutant Hero turtles! I also wanted to include Way of the Tiger and Avenger from Gremlin Graphics, but they failed miserably and were disqualified for lacking the word Ninja. It's not the end of the world, as some of the below games were absolutely brilliant!     Bionic Ninja - Released 1989: Code and Graphics by Brian Cross I played this quite late in the CPC's life, it was a side-scrolling affair, budget from memory, but it definitely entertained me for a few evenings. I probably wouldn't play it today, but back in the day, things w...

Vindicators with chips!

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In the 1980s, My local fish & chip joint held a striking resemblance to a small arcade hall, I'd never seen anything quite like it, without fail they'd always have the latest and greatest arcade games, it was incredible, absolutely amazing! I spent a ridiculous amount of time there, I'd walk in after a few weeks of not going and be like "will you look at that!", new arcade machines everywhere. The food counter was on the left, but the main reason for the majority of my visits was to play on their growing collection of arcade games. The machines were badly but tightly packed into this tiny right-hand corner of the restaurant. It was a dream come true though, I remember they'd get packed to the rafters, especially after school, sometimes I just went to watch how other people played and completed these games. Throughout the years, this is where I played classics such as Kung Fu Master, R-Type, Bubble Bobble, 1943, Outrun, UN Squadron, Pit Fighter, Bion...

The price of U.S.GOLD

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Everyone needs a shiny new game to play on Christmas Day, right? But what happened if that game was a U.S.GOLD title? U.S.GOLD had a bit of an up and down relationship with Amstrad CPC owners. Most of their games felt like quick, dirty cash-in's, with big, bright, colourful graphics and broken controls; worse still, some of their games were riddled with bugs. I'm not sure how you guys feel about it, but for me, playing the vast majority of their games on the Amstrad CPC felt like I was wading through treacle. I felt screwed over on many occasions, but didn't seem to learn my lesson. I'd fall for the same marketing candy time and time again, with the promise that this time, their new game for the Amstrad would be amazeballs! I think the final straw came with the title California Games, the Amstrad version was crap, I suspected nearly every single publisher after that, with the exception of Ocean, I kind of half trusted those guys. Just play California Games on the CP...

Amstrad CPC 8-bit exclusive games

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Have you ever wondered what Amstrad CPC games were exclusive to the Amstrad CPC? The list below is what I know of, some of the games below are truly awful, but then again, there's quite a few games I wouldn't have missed for the world. This is by no means a definitive list of exclusives, and in most cases, you can find these games on the Amiga, ST and Consoles, but you won't find 'em on the ZX Spectrum or C64 (That's if I've done my homework correctly).  There's some real classic amongst this lot, Bumpy is brilliant, as is Bactron and D.Day is a masterclass in arcade strategy. I also found a game I never knew existed in 'Dempsey and Makepeace' a classic cop series set in the 80s. But the jewel in the crown for me is Get Dexter. Star Driver needs to be checked out if you've never played it, it scrolls along like a mode 7 game, the scrolling technique from the SNES, and if you think you're ready for a challenge, try Builderland, it needs...