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Showing posts with the label indie game

Great Fighting Games!

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It`s time to roll up your sleeves and fight for your life! Grab those nunchucks, tighten that belt and get your shuriken death stars at the ready. Meanwhile, back on earth, this article celebrates all those weird and wonderful fighting classics, powered by pixel push and 3D technology! So kick back, grab a slice of pizza and in no particular order... kick some ass! If I missed off your favourite fighter, it's probably because I never played it, but please comment and recommend all the same. I'm always looking for a good scrap. Virtua fighter 2, Arcade and Saturn, released 1994 The Sega Saturn was butchered by the Playstation, but VF2 (Both coin-op and Saturn version) were the highlight of the 90s 3D proving grounds. Virtua Fighter 2 doesn't get boring, you just improve, with the fight becoming more tactical the further you progress. Master one character and it's back to basics for the next. Virtua Fighter 2 came w...

Limited Edition Sega Mega Drive with SD Slot

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In a surprising turn of events, Sega has authorised TecToy to bring back their classic Sega Megadrive console in limited edition form. Brazil is the first place the console will be launched, and TecToy are already taking orders. It looks exactly like the classic design of the 90s original, only this time includes an SD Card slot and 22 (allegedly) unforgettable games. TecToy are calling it an 'historic moment' "...but what do you think? Is Sega simply cashing in? Or is this great news for Sega fans?".   Personally, I will probably end up buying one given the chance. I know there's lots of other more affordable alternatives, such as the 'EverDrive', 'Raspberry Pie' and the 'PC' for emulation, but for me you can't beat an original lump of plastic, and that is exactly what this is, with an SD Card bolted on.   For more information... See below link or watch launch trailer http://www.tectoy.com.br/pre-venda-mega-drive-e...

Limbo - Commodore 64

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One of the greatest games ever made is now on its way to the Commodore 64! Originally developed by Danish studio Playdead, they've given the go-ahead for Søren Trautner Madsen to code the game for the C64. Limbo's visual style is amazing, especially when you consider the games this went up against on the Xbox One and PlayStation store, it truly was an inspiration in gaming. This puzzle based platformer, sounds like it's in the early throws of development, and who knows, maybe there's a possible Amstrad CPC and ZX Speccy release planned down the line. The bad news is, we're probably going to have to wait a while, although I can't help think that being a paltry 64 or 128k game, surely this should speed up the process? Oh well, I'm quietly confident the game will still be brilliant if it one day does eventually arrive on the C64. Until then, fingers crossed and bring it on!

Bubble Bobble 4CPC

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In development since 2008, the journey through the Cave of Monsters to rescue their girlfriends is finally on! Right now... CPC style! The game-play remains as simple as ever. You'll need to corner, capture and surrender all enemies using your bubble blowing antics before they can escape. It wouldn't be fair to compare BB4CPC with the other 8-bit versions, especially when considering the timeline. Instead, what we have here is the best damn conversion, we could have ever wished for, on the humble CPC. It completely trounces firebirds effort of the 1980's, and unlike the CPC original, in this new version, the bubbles can't simply be popped by walking straight into them (I always hated that). This time around, we've been treated to the original infectious theme tune, cute sprites, strategic gameplay, oodles of secrets, tight controls and a largely responsive, albeit hit and miss Jumping system (Something's gotta give). As usual, with this type of CPC ga...