How Nintendo revolutionised gaming

I found this old Nintendo article the other day, I took it from a free a mag, called Shortlist from back in September 2015. They basically interviewed Shigeru Miyamoto (director and designer) from Nintendo. The article gives massive insight Shigeru Miyamoto and the people who worked with him, it's reassuring to know that the people testing the game just didn't want to go home, played it into the wee hours of the morning, obviously up and being paid overtime for ironing out all of those nasty mushrooms bugs.

Anyway, below you'll find a high-resolution scan of the entire article, hopefully, you'll enjoy reading it as much as I did...









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