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Showing posts with the label Genesis

How about a new Dizzy arcade adventure?

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How a new Dizzy game might look on the Amstrad CPC... I’ve always thought that the Dizzy series, when taken in its entirety, is as wonderful, wacky and varied as anything you see in a Sonic or Mario adventure. But our egg-headed friend desperately needs a comeback, and a Mario game mixed with the speed of a Sonic adventure might just be the ticket to bring Dizzy kicking and screaming back from the success of the 80's. Dizzy is a sleeping giant; why can't Codies see this? He should be up there with Sonic and Mario in terms of brand and mascot; it's almost criminal to keep him under wraps like this. Now for the weird part... He could be revived on the Amstrad CPC, the true home of Dizzy. He could use the Amstrad’s hardware scroll, as seen in Killer Cobra - look at the speed that game runs at! Now just imagine replacing the main sprite with an egg, then force upon him the laws of gravity, stick a rocket up his arse and watch him go. I can just see him now, rolling, bounci...

TANGLEWOOD: An original game for the SEGA Genesis/Mega Drive

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A brand new and original game for the SEGA Genesis/Mega Drive, to be released on cartridge in winter 2017! About this project  Tanglewood is a brand new and original game for the SEGA Mega Drive, to be released in physical cartridge form in winter 2017. Set in the realm of Tanglewood, the game follows a young creature, Nymn, separated from the pack after the sun sets. Unable to get back to the safety of the family's underground home, Nymn must find a way to survive the night terrors and get to morning. Tanglewood’s world is a dangerous one after dark; guiding Nymn you must use your skills of evasion, traps and trickery to defeat predators. Help back this project by clicking here!

'All in one' Consoles, some random thoughts...

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I’m sitting here staring at a blank white Microsoft Word background. My head is swimming with random retro thoughts, however, I haven’t got a clue where I’m gonna go with this, but I'll give it a shot.  I've currently been thinking about all these new remakes i.e. The NES, Megadrive and five hundred other devices that are currently available or incoming. Initially, I was really excited by it all, but in essence, these are just more lumps of plastic that I’ve already collected. In 2016, shouldn't we be able to play all our favourite games on a single platform? For sure we have the PC and Raspberry Pie, but I’m thinking more along the lines of a SEGA console that plays all SEGA games, for example; SMS, Megadrive, Game Gear, 32X, Saturn, and Dreamcast all in one lovely lump of Japanese plastic. The same goes for Nintendo, Atari and any other console manufacturer, sick of the prospect of buying yet another lump of plastic and feeling restricted to only one genre of consol...

SEGA, you had me at Turbo Outrun!

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Most people associate gaming with kids' classics like Outrun, Space Harrier and Streets of Rage are games that have lived on and continue to live on through adults. Nowadays, it feels as if SEGA has tapped into this and is on a mission to re-release most of their prized possessions, such as PowerDrift, a perfect racer in which you race across all sorts of weird and wonderful structures, or the legendary Outrun, it took me years to properly master this Yu Suzuki classic, it was like no other racer in the world. But it's the imminent arrival of Turbo Outrun that has me real excited, it's not quite "Outrun" I mean you can't really compare the two, for example, the sequel is more of an atmospheric hi-octane race, that transports the player through nearly every road-like extremity. Gone are the branching paths and selectable soundtracks, but it does have better graphics and more features, including upgrading your car between stages, and more importantly, you can...

SEGA MEGA-CD

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The SEGA Mega-CD was supposed to be the future of electronic entertainment, but what went wrong? I don't recall that much excitement around the Mega-CD in the UK. However; I do recall being rightly pissed off with Sega for launching the Mega-CD a whole two years after it's initial launch in Japan. By the time I got mine, it was late October 1993... the UK launch price was way more expensive than originally anticipated, and the wait continued until I eventually raised the extra funds. I ended up with a Mega-CD MKII model, but happily handed over my hard earned cash, safe in the knowledge that SEGA couldn't possibly screw things up, in fact thinking about it now, "How did they?". SEGA had brand power, marketing might, and Megadrive established living room space "Surely failure was inconceivable?" I completely forget how many months had flown by, all merges into one after a while, but I do recall being quietly convinced that sales were looking good. The ...

SONIC CD - FREE ON APP STORE!!!

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It's been a while since I've played the original Sonic CD game on an actual MegaCD, setting the console up can be a messy affair at best, spaghetti quickly comes to mind. For me it was a great console, that never fully realised its true potential, but Sonic CD gave us a glimpse of what might have been. I read an article somewhere last week, that mentioned Sonic CD would be released as a 'Free App of the Week', I got really excited about this announcement, as I've been looking for a good excuse and the right time to play this game on iOS. For me, this is not only the greatest Sonic game ever made, but it featured some of the best locations, level design and music I've ever heard on a Sega console. Everything appears to have survived the transition, from Mega-CD to iOS, only this time they've ditched the 90s 4:3 in favour of a 16:9 aspect ratio, it's not stretched either, as seen with so many other games in the App store, it's as if they've reb...

Limited Edition Sega Mega Drive with SD Slot

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In a surprising turn of events, Sega has authorised TecToy to bring back their classic Sega Megadrive console in limited edition form. Brazil is the first place the console will be launched, and TecToy are already taking orders. It looks exactly like the classic design of the 90s original, only this time includes an SD Card slot and 22 (allegedly) unforgettable games. TecToy are calling it an 'historic moment' "...but what do you think? Is Sega simply cashing in? Or is this great news for Sega fans?".   Personally, I will probably end up buying one given the chance. I know there's lots of other more affordable alternatives, such as the 'EverDrive', 'Raspberry Pie' and the 'PC' for emulation, but for me you can't beat an original lump of plastic, and that is exactly what this is, with an SD Card bolted on.   For more information... See below link or watch launch trailer http://www.tectoy.com.br/pre-venda-mega-drive-e...

Turrican 2 - Classic Inspection

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Turrican 2 is massive, one of the biggest games I've ever experienced on any computer or console. You traverse ledge after ledge, with most jumps consisting of leaps of faith.  The programming team responsible Enigma House, boasted in (AA71) "Turrican 2 contains a jaw-dropping 1500 screens! Think of it this way - if you laid out 1500 monitors on their backs on the floor, it would cover an area 9240 meters square." Each level took up nearly 60k of code, with a total of five levels, this had to include sound effects and music, I'll let you do the maths! The amazing thing was, this game fitted on a single disk. The basic idea is to explore everywhere and anything, killing all sorts of nasties and giants, collect extra lives, power-up's and extended time, and basically just try to survive in order to reach the next stage. There's an excellent feel for the game, the main protagonist looks and struts along like a proper space trooper, and effortlessly g...